The first time I got into 3D designing was in 2000, when I decided to take an extra-curricular course in multimedia (India): Specialization course in Autodesk Maya. 

After graduating from there, getting married, moving to US on a dependent visa, I completely lost touch of it. I decided to make my career in web designing, considering the cost of buying Maya was like a big investment at that time. Having no prior job, I decided to leave 3D behind.

Fast forward to today, having worked for 11 years, gained experience and money, I decided to bring back my interest in 3D again. I started dabbing with Maya a couple of months ago, and it’s amazing, how I still remember how to move around in the software and model out stuff.

A lot has changed in Maya 2017, but for good. The features, the plugins, the Arnold renderer, it’s just amazing. It’s almost like learning from scratch and I am definitely trying to keep up with it.

I even got a new gaming laptop (top of the line as per my budget), Alienware 17 R4. Below are some images of it:


It sure is a powerful machine with 7th Gen Intel Core i7, 32GB RAM, NVIDIA GeForce GTX 1080 and the biggest feature: VR ready. Perfect config for gaming and 3D work.

I believe AR/VR is going to grow steadily and hence, now is the perfect time to get into it. Both of them require 3D skills, and I believe my knowledge in 3D can take me somewhere in addition to product designing.

Some of the fun stuff I’ve been doing in 3D can be viewed on my Dribbble page. Still a long way to go!